Reviews / previews
Feeling a lot like George Peppard in The Blue Max, I
swaggered onto I-Magic Online's Web site, fired up
my Albatros D.Va, and completed my takeoff roll into
the French skies in search of fresh Allied
cannon-fodder. Three minutes later I was spiraling to
my death in a cloud of engine smoke with half of my
port wing shot to pieces. This scenario would repeat
itself several times in I-Magic's new online WWI
fighter sim Dawn of Aces before I swallowed my pride
and decided to get a little more offline training.
Dawn is I-Magic's new
companion to its critically
acclaimed WWII-based
WarBirds series. Grafting
the tried-and-true WB
engine onto a WWI sim is
sure to be a popular move
with biplane aficionados
whose online options presently rest somewhere
between slim and none. The purity of the
seat-of-the-pants aerial combat between these
historic wood and fabric planes provides a challenge
that few modern flight-sims can match.
The DOA software is available as a free download
from IMOL's Web site (8MB for the main client, 3MB
for additional art-it's all on this month's PC
Games.exe). Once it's installed, you can set up an
account that'll give you five hours of access per
month, with additional time billed at $1.99 per hour.
Although pricier than competing WWII-themed sites
like GameStorm's Air Warrior III and Microsoft's
Fighter Ace (which offer unlimited time for $10 a
month), the sophisticated flight modeling and high
level of challenge that comes from taking on the best
virtual pilots on the Net certainly hasn't stunted the
growth of I-Magic's similarly priced WarBirds.
Departing from the multiple-country scenario of WB,
DOA offers participants the option of flying for the
Allies or Central Powers. There are only six planes
available at this stage of the game's development, but
each exhibits its own unique flight characteristics with
some authentic physics modeling that will challenge
even the most grizzled of veterans. Unfortunately,
other than an option to form squadrons or jump into a
tail-gunner/observer position in the Bristol F.2B or
Halberstadt CLII, the game is a pure dogfighter and contains none of
Warbirds' tactical bombing strategy.
DOA offers both Full Realism and Relaxed
Realism arenas, but the biggest problem at
the time of this review-shortly after the
game's launch-is the absolute poverty of
online players. After several visits to the site,
I have yet to see more than a dozen or so
people logged in, which is in stark contrast
to the crowded WB arenas. This definitely
cuts back on the sim's entertainment factor,
but it's probably too early to say whether it's
the price, the lack of planes, or simply the
newness of the game. It does play well over
a modem.
All in all, Aces has quite
a bit going for it. The
accelerated D3D
graphics, although not
spectacular, are
pleasing to the eye. The
flight model is
authentically tricky and
difficult to master, and
the game's burgeoning,
WarBirds-like
community of online
pilots is slowly building.
This sense of
community was clearly
demonstrated to me by
BruceC, a pilot from the
UK who patiently
walked me through
several spin-recovery
techniques in a private
H2H session. I still may
not be as cool as
George Peppard, but at
least I don't feel like
George Costanza
anymore!-- Andy Mahood / GamePro
Got an opinion about Dawn of Aces? Or maybe know a good cheat or strategy? Share it with the world!