Deus Ex

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In Deus Ex, the gamer plays the role of J.C. Denton, a rookie anti-terrorist agent with UNATCO -- the UN Anti-Terrorist Coalition, and a nano-technologically augmented operative with remarkable abilities. The game gives the player the ability to create and manage a compelling alter ego, and players are offered several different avenues to select and develop their own unique set of skills, attributes, and nano-tech augmentations. You also determine which weapons and objects to use to solve and survive problems. How players choose to deal with scores of non-player characters affects the outcome of the game, minute-to-minute, mission-to-mission, and beginning to end. -- GamePro

Screenshots

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Reviews / previews

Preview: Deus Ex


In the near future economic polarization, warfare, and disease have thrown the world into chaos. Government authority is weak at best, terrorist attacks are commonplace, and a plague called the Grey Death is decimating the population. As a UN agent codenamed JC Denton, you'll travel the world unraveling a huge conspiracy. Deus Ex takes action, adventure, and role-playing elements and blends them into a game with compelling open-ended gameplay, where the choices you make (even in conversation) will have lasting consequences. Mission objectives can be solved in a variety of ways, allowing you to play as a trigger-happy gun nut, a stealthy James Bond type, or anywhere in between. Gamers eager for something new should watch for Deus Ex when it ships in July.
-- Chris Patterson / GamePro

Review: Deus Ex


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The plot for Deus Ex reads like a greatest hits list for conspiracy buffs. In the near future, a mysterious plague called the Grey Death has swept the globe. The exorbitant cost of the only cure means only the wealthy and powerful are safe. Across the world, governments have been destabilized by rioting and terrorist attacks, while powerful cabals and rogue AIs scheme in the shadows to achieve their own goals. The last bastion of order is the United Nations and its antiterrorist wing UNATCO.

You play as a rookie UNATCO agent codenamed JC Denton. Through your choices of skills and cybernetic implants, you can customize your character to suit your playing style. Installing implants like Radar Invisibility and Spy Drone while loading up on Computer and Lockpicking skills will be popular with fans of stealthy gameplay. Combat junkies will probably gravitate towards Heavy Weapons skills and enhancements like Ballistic Skin or Regenerate, although unnecessary carnage will make you unpopular at UNATCO headquarters. Whichever path you choose will have its own merits and challenges.

Stellar level design feeds into the game balance and most objectives can be completed in a variety of ways. Some levels play like well-crafted three-dimensional puzzles, providing tense moments, like deciding if it's easier to try to fight a squad of guards before they can raise the alarm or to use three lockpicks to get into an airduct and sneak past. You can even hack into the security system and use the automated turrets to take out the guards for you.

Deus Ex doesn't follow the standard 'mission is complete now you're teleported back to headquarters'. You still have to make it to your extraction point. Nor do your injuries magically heal just because you're done with your objectives. This sometimes makes things more challenging, but it really adds to the tension.

Graphically, Deus Ex may not give Unreal Tournament or Quake III a run for their money, but it's still more than capable. The Unreal engine has aged well and handles the urban landscapes with ease. The cinematics are all done with the game engine. Camera angles for conversations are dynamically chosen, and character's mouths move when they speak.

For the most part, Deus Ex is also solid acoustically. The effects are great, the weapons sound believable, and the sound of your footsteps changes as you walk across different surfaces. Even the pigeons are right on. The voice acting is a mixed bag. JC Denton speaks with a Joe Friday 'just the facts' deadpan that takes a little getting used to (until you realize he's a cyborg). Most of the other major characters are well-voiced, but the same cannot be said of some of the minor characters. In the world of Deus Ex, the streets of Hong Kong and Paris harbor some truly cheesy accents.

Hybrid games like Deus Ex often have a hard time finding their market. Bucking the current trend of shoehorning multiplayer options into games may have allowed Ion Storm to create a more compelling single-player game experience, but consumers just looking at the bulleted features list on the box may be turned off. If Deus Ex can find the success it deserves, it may keep Ion Storm from disappearing into the pool of red ink and mediocrity created by Daikatana.-- Chris Patterson / GamePro

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Game information

Developer:Ion Storm
Publisher:Eidos
Release date:2000-06-26 00:00:00
Genre:RPG
Esrb:Mature

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