Reviews / previews
InterAct V4 is the only FF wheel here with an
adjustable tilting wheel.
The V4 features 13 configurable buttons, a HAT
switch, and industrial-strength metallic flippers on
the underside for shifting action. You have the
option of using the suction cups or attaching the
included metal clamps to a desk. The thick base
comes with large-size pedals and software that can
set FF even for non-FF games, but the most
interesting feature of the V4 is the adjustable tilt. It
actually has two: The first sets the wheel at either
50 degrees or 100 degrees (approximately), while
the second fine-tunes the angle of the steering
wheel itself.
At first look this tilt feature came across as very
useful. That is, until we realized how limiting it really
was. As mentioned, the first tilt adjustment only
allowed two positions, so you'll either set it at 50 or
100 degrees. The only rationale we can think of for
setting it at 100 degrees is to simulate a bus-driver
position (straddling the unit between your legs while
sitting), but then again I haven't seen any copies of
Need for Bus-Driving IV on store shelves. You can
use the second tilt feature to angle it toward you for
a more realistic driving angle. But even so,
straddling the unit makes it very awkward when
reaching for the pedals. So we suspect that gamers
will be leaving this unit in the 50 degree angle most
of the time on a table.
The second tilt feature is a bit more practical, but
not by much. It angles the wheel itself in six
different positions, but you'll find it more useful on
the rare occasion when using the 100 degree angle
previously described. At 50 degrees we found only
two positions on the secondary-tilt feature that
actually simulates driving conditions. Anything
beyond these two positions would angle the wheel
at the floor, since it can only be tilted down.
And those flippers...oh boy. We like it that they're
made of metal and seemed durable and solidly
connected to the wheel. The problem is that they're
placed so close to the wheel at the 9 and 3 o'clock
positions that when you grip the wheel there they
get in the way, and it's almost impossible not to
scrape your fingers on the edges. Connecting the
clamps to the unit was no piece of cake, either;
whoever designed them probably has very small
hands with some really buff fingers. We found it
awkward and difficult to slip in to tighten the
teeny-tiny screws connecting the clamp to the unit,
but once connected they held the unit solidly.
Well, after all that ruckus we were less-than-jazzed
about this unit, but we were willing to forgive if the
unit performed well. It didn't. While the V4 produced
some strong FF, we just couldn't put up with the
rattling and moaning coming from this unit. Step on
the gas without holding the wheel and the casing
rattles. Strange groans and "beeps" occurred
sometimes when the FF kicked in. Then,
mysteriously, the wheel would get really "tight" and
difficult to turn, even though we were on a smooth
road. Then the effect would go away. At first we
thought we had a defective product on our hands,
but the second wheel we received yielded the same
results. On the plus side, the non-slip grip is
first-class, the pedals performed well, and the base
didn't skid around much. Uh, that's about it.
The pricing is low, but if you're looking for a
high-quality FF wheel, our recommendation is to
stay away from this one, folks. If you do get the V4,
that "V" may stand for "victim."-- Danny W. Lam / GamePro
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