Puzzle Pack

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Review: Puzzle Pack


Sega PC's Puzzle Pack provides more variations on Tetris than anyone is likely to want, and, at the same time, not quite enough.

The best of the three on this half-cousin to Smash Pack is Dr. Robotnik's Mean Bean Machine--a 1993 Sega Genesis game running via an emulator.

It plays like Tetris with personality: You control descending rotatable pairs of colored beans. When a bean lands adjacent to (but not on a diagonal with) a bean of the same color, they join together. Once four beans connect, the chain trembles and explodes, allowing the beans above it to fall into new positions and destroying any nearby unmatchable beans that bar your path.

It's uncomplicated, you can learn it without reading anything, and it's full of its creators' pleasure in the act of creation. The beans are really cute. Each has eyes, and when the beans start linking up, the eyes start going in absurdly different directions. It's as fun to watch as it is fun to play.

By contrast, Columns III: Revenge of Columns (another emulated Genesis game) is a bit of a letdown. The original game has a lovely simplicity, and its inclusion adds immensely to Smash Pack. But the Egyptian storyline and graphical theme don't add anything significant to the game (save for slowing it down), the anonymous music could score anything from a shooter to an RPG, and the graphics have no sparkle. It's not a bad game--the fundamentals of Columns remain in place--but it's also not an improvement on a classic.

Lose Your Marbles, a re-release of a SegaSoft PC game from the mid-'90s, is just a mistake. The last thing Sega needed to do was "featurize" Tetris. But essentially that's what it has done. You're caught in a cross fire. The marbles are coming in both from the top and the bottom of the play field, and you control not the horizontal location of the arriving pieces, but the vertical positioning of each five columns. (The goal is to line up three or more marbles of the same type along the center bar.)

It's maddening, sure, but for the wrong reasons. Tetris is all about letting the player into the game gently, and then steadily building up the speed and the pressure. Lose Your Marbles, with its complications of direction and control, requires a particularly deft hand at this respectand I don't see it in action. There's no sense of fun about it. It's less a game than a mechanism.

After a few minutes, I felt hopelessly overmatched by the mechanism, and quit rather than play out my losing hands.-- Peter Olafson / GamePro

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Game information

Developer:Sega
Publisher:Sega
Release date:
Genre:Strategy
Esrb:Everyone

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