Quad Damage

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Review: Quad Damage


Quad Damage, Activision's full-body scan of Id's Quake II canon, reiterates the two basic facets of this well-regarded first-person shooter.

First, the multiplayer is elegant--and rarely more so than in the passel of inventive "mods" on the included Extremities: Netpack 1. QWar2's real-time strategy variant--you're in charge of a whole army of Strogg--remains a particular favorite, though it may take a little while to learn (it's not a shooter) and to find a game.

But the single-player mode, while initially invoking the Doom conceit of levels that feel like places, ultimately comes off as a run of bland, dusky warehouses and sewage treatment plants, and the two single-player add-ons here don't persuasively contradict the parent game's banal soldiering.

To be sure, the levels are expansive, with some well-constructed battles and the odd flash of cleverness--Rogue's Ground Zero with a Quake II version of Doom II's Revenant and Xatrix's The Reckoning with a lost-in-the-woods mood at the outset and a nice little story.

But, in the end, neither really rises above its foundation nor adjusts the way we think about action games.

That's a high expectation. Id has encouraged high expectations. Ritual's Scourge of Armagon transported Quake out of its slaughterhouse puzzle rooms and gave its levels the familiar tang of the real world.

Three single-player add-ons later, it's beginning to look like a fluke.-- Peter Olafson / GamePro

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Game information

Developer:Activision
Publisher:N/A
Release date:
Genre:Action
Esrb:R/P

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