Reviews / previews
Like a hermaphrodite hesitating before restrooms at
the mall, Redline isn't sure which way it wants to go.
Is it a first-person shooter? Is it a car-combat game?
Ultimately, it tries to be both, and falls a bit short on
both counts.
Redline's narrative
thrusts you into the
year 2066: Society
has split into two
factions, the Insiders
and the Outsiders.
Gangs rage. Anyone
named Max is Mad.
You get the drift. The Insiders live in protected cities
and amuse themselves by watching staged combat.
The Outsiders are gangs constantly at war with one
another, and take part in these gladiator-like battles.
You play as an Outsider hoping to advance through
the ranks of your gang in 12 tough missions that have
you screeching around in an armed car, firing missiles
and slugs at enemies on foot and in equally
dangerous cars. You can also hop out of the car and
do some killing in a
more traditional
first-person shooter
manner. Indeed,
you'll spend a lot of
time playing the
game this way, as
the missions
demand that you
accomplish some of
your goals on foot.
You can choose between a first- or third-person
perspective in driving Redline's dozen or so unique
vehicles. The driving controls are good, although the
game doesn't model physics realistically. You can powerslide and do a quick
180--an essential move for when you want to get enemies off your "six." You'll
also need to memorize a variety of keyboard commands for behind-the-wheel
gameplay, though you can remap these to your liking. The on-foot mode plays
like a traditional shooter.
A graphic downside of Redline is that the
cars don't model collision and damage
dynamically, but instead use damage
textures and smoke to imply it.
Explosions are colorful but generic: once
you've seen two or three, you've seen
them all. The textures are unexciting and
probably the weakest aspect of the
engine, and the cut-scenes are subpar
as well.
Despite these shortcomings, the graphics engine is nice. It's not up to Unreal
standards, perhaps, but it plays smoothly even when a lot of mayhem is
breaking loose onscreen. I noticed some clipping problems, but these weren't
severe.
Redline's missions are interesting, albeit very
difficult: gameplay can be a bit frustrating,
but the game allows you to save whenever
you want. You'll run the gamut from "kill
everything" missions to others with more
complex goals, such as one where you have
to destroy an airplane before it takes off.
The multiplayer deathmatches is where the
game shines. It plays well over the Internet,
is available on the Heat and Mplayer networks, and includes GameSpy
support.
Redline definitely scores points for its fresh approach, but it never quite sold
me on the atmosphere it was trying for. The levels, while inventive, didn't
convince me that I was in the middle of an apocalyptic future. There are better
car-combat games available (I-76 comes to
mind), and certainly better FPSes. Perhaps
Redline just needs to pick one door and forget
about the rest. After all, even hermaphrodites
eventually have to choose.-- Mark Asher / GamePro
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