Reviews / previews
You could never accuse Saitek of being short on funky design concepts for its game controllers. The new Cyborg 3D digital controller looks like the bastard child of a steering wheel and a traditional gamepad. This isn't unintentional: The Cyborg 3D functions as a flight controller, wheel, and gamepad all in one.
As you might expect with a universal controller, this thing has more switches and buttons than the bridge of the Enterprise. Sixteen, to be exact--and that's not counting the D-pad, mini-joystick, and "steering wheel" (a switch that slides around the D-pad). So I anticipated a bit of a learning curve.
The first hard lesson came during the install. In addition to a CD-ROM with drivers and 10 "limited edition" games (read: mostly crappy demos), the Cyborg 3D shipped with a driver update on disk.
This is not a good sign. And, indeed, the CD driver crashed the Game Controller control- panel function and then hard-crashed my system during reboot.
I finally got the Cyborg 3D to work with the driver update. After attaching the adjustable palm rests (a nice comfort feature), I realized that even at the shortest setting, my thumbs couldn't reach the four interior buttons--and my hands aren't small. This controller was made for Shaq.
Once I got past the setup, the Cyborg 3D performed decently as a steering wheel (though not as well as a wheel itself), adequately as a flight stick (but not as well as a flight stick itself), and satisfactorily as a gamepad (still, not asyou get the point). In fact, this is the most decent, adequate, and satisfactory funky software-troubled all-in-one game controller I've ever seen. And you can put that on the box.-- Joel Strauch / GamePro
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