Sensible Soccer '98

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Review: Sensible Soccer '98


What is one to expect from a sports title that begins with the word Sensible? Sensible Soccer '98 is a European import from GT Interactive, apparently so-named because of its down-to-business, coach-centric gameplay. And, come to think of it, I'm hard-pressed to find a better adjective to describe this soccer game. It's sensible.

The meat and potatoes of SS98 are the deep and extensive coaching and customizability options. Represented are fully customizable leagues for every major world pro league, as well as international squads for Cup competition (no licenses, though, and no real players until you customize them). The level of tailoring is remarkable, right down to the kit colors and physical appearance of each player.

This is wonderful stuff for gamers who like to be in godlike control of their computer sports teams. There are no multiseason elements, unfortunately, which was a wasted opportunity. But you can organize all manner of league championship races and international tournaments, with your choice of how teams advance: single elimination or best of three, and you can turn on or off golden-goal elimination.

Gameplay itself doesn't even pretend to be at the brilliant level of Road to the World Cup or World Cup 98, but for what it's meant to do, it's serviceable. The game stresses realism, which almost assures that the games are hard-fought, methodical, low-scoring affairs. It's best enjoyed from the bird's-eye perspective, giving you the coach's more authoritative sensibility as opposed to the more visceral EA-style presentation.

The games are often very accurately portrayed, with highly realistic playsets, organization, and defensive breakdowns. Particularly thrilling are the goalie animations, which are really convincing in the in-close scrambles. Careful and elaborate passing will be required to gain ground, and you'll need to develop perfect touch on your shots to score anything-which is as it should be.

Where Sensible Soccer '98 really shines is in its coaching mode. You can play as Coach only and steer your team from the sidelines, changing formations and making decisions about aggressiveness and defensive posture. The decisions translate nicely onto the pitch. And it's a pleasure to watch the computer opponent react to your coaching moves and force you into the chess-match of warring coachdom that any real-life soccer game actually becomes. Multiplayer options add this nice coaching dimension to head-to-head play.

But as endearing as the game's accuracy and coaching options are, SS98 is constantly reminding you that it's not in EA's league. The on-field 3D graphics are a notch below, with blocky players. The interface is very crude and unfriendly-it's never simple doing anything. You'll spend a lot of time arranging things the way you want them, and simple errors can undo minutes of work.

Ultimately, there's no dazzling finish to anything in the game. Plowing your way to a championship is not the stunning triumph it seems to be in EA's FIFA games; rather, here it just seems like the logical tacked-on conclusion. The game suffers from a definite lack of presence and immediacy.

What it's got going for it is a bargain price and a coaching mode for convincingly realistic soccer games. I can't say it got me much worked up, though. The fact is that EA has spoiled us silly with its FIFA series, and Sensible Soccer '98 looks, by comparison, like-well, like sensible shoes, especially when we've got some blue suede ones sitting right next to them.-- Daniel Morris / GamePro

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Game information

Developer:GT Interactive
Publisher:Sensible Software
Release date:2000-01-01 00:00:00
Genre:Sports
Esrb:R/P

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