Reviews / previews
South Park is meant to be a shooter for the
masses--a fun little romp that allows you to spend
some time with the lovable brats from the popular TV
show. Hardcore fans of the show will probably get a
few chuckles from
this accessible
game; hardcore
gamers, on the other
hand, will be sorely
disappointed. This
first-person shooter
is so repetitive and
linear that you'll be
bored before you
even get to the
funniest weapons.
Iguana and Acclaim definitely succeed in bringing the
show's atmosphere and irreverence to the PC. Stan,
Kyle, Kenny, and Cartman are voiced by Matt Stone
and Trey Parker, with Isaac Hayes Chefing it up in
fine style. All their signature lines--"shweeeeet," "cool
dude," "kickass," "I'm gonna kick you in the
nuts"--are here. And though it's a shock to see
everyone rendered in 3D instead of the show's flat 2D,
you get used to it.
The game's plot, which features hilarious cut-scenes,
even sounds like an episode of the TV show: When
an approaching meteor wreaks havoc on the small
town, the foul-mouthed foursome must save South
Park by disposing of various menaces over five
episodes of three to four stages each.
You face off against
a seemingly endless
gaggle of attack
turkeys, then deal
with tons of Big Gay
Al, Jimbo, and
Officer Barbrady
clones, then
dispatch herd upon herd of cows dropped by
aliens, then eliminate a bajillion robots
before finally waxing a bunch of
toys-gone-bad. In classic console style--the
game is a hit on the N64--you smush
minions and sub-bosses called "tanks"
before taking out a Boss in the final stage.
But getting to that final stage is just so insufferable. The game's designers
seem to think that hundreds of enemies per level makes for an
adrenaline-filled, action- packed festival of fun. Instead, the game quickly
becomes a simple matter of back up and fire, back up and fire. This repetition
is even more painful since--again, in console
fashion--you can only save between stages.
So once the game gets mildly challenging
(in Episode 3), dying means you're forced to
replay long, linear levels in which you know
exactly how many enemies are coming after
you as soon as you round the corner,
venture through the door, or go up the ramp.
Eventually, even the characters' humorous
signature lines lose their ability to make you
laugh--you know it's bad when you can
understand everything Kenny says.
The weapons-toilet-plunger gun, cow launcher, Terrence and Philip fart dolls,
the warpo ray--are clever and funny, but there isn't enough ammo for them.
You're invariably left to backpedal and huck snowball after pee-covered
snowball at the approaching enemies as you stifle your yawns.
The well-executed multiplay game will wake you up somewhat. You can be
one of 24 characters from the show and play on 26 multiplayer maps, and it's
easy to find Internet games for up to eight via
the integrated GameSpy Lite server browser.
The games are enjoyable, but that's due
more to the nature of first-person multiplay
than to anything special about the game
itself. It's always more fun to frag humans
than to face off against the AI--and that goes
double for this repetitive single-player
exercise.-- Willem Knibbe / GamePro
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