Reviews / previews
It may have seemed like the podrace sequence in The
Phantom Menace was thrown into the film to sell
games.
But, in the end, it's Star Wars Episode 1: Racer itself
that's likely to sell them.
Racer pounds along at a mean pace. It pits the
dual-engined podracers against each other in a variety
of Ben Hur
settings--all with the
purpose of gaining
more cash to
upgrade your racer
with new turbines,
better repair
functions, and more
responsive air
brakes.
As you progress through the races, you find that the
challenges get tougher, the AI of other racers quickly
adapts and becomes more aggressive, and the tracks
become complex. And, at this point, the games other
cool feature, hidden routes and time-warping
shortcuts, kicks in. You'll find yourself discovering
ways to get around the tracks that will shave seconds
off your time.
Although the action/adventure (reviewed here) follows
the movie's plot closely, you'll find Racer veers
somewhat off
course. You can still
pick Anakin
Skywalker or a host of other racers at the
start, and as you clear each track you can
also win competing racers' pods. It's like
racing for pink slips--all with a Star Wars
flair.
Graphically, the game smokes the
competition, making most other futuristic
racing games look like Flash Gordon. Extensive detail on the pods, smoke
trails, lens flares, and wildly imaginative tracks--spread throughout the whole
Star Wars galaxy--all move the game along at a speedy clip, while the
symphonic music of the film dominates the opening sequences and the final
laps. (Sadly, the music does not accompany you throughout a lengthy race.)
Control is a breeze, even without a force
feedback joystick. The mouse and keyboard
will do fine, unless you want to seriously
burn the competition in a multiplayer race,
which works well even with machines of
varying speeds, and also re-creates the
heightened tension and heart-pounding
podrace sequence from the movie.
But don't expect a lot of head-thumping
chariot-combat racing, Judah Ben
Skywalker. The game is amazingly
weapon-free, with a heartfelt insult or two
your only recourse to being bumped around
the track. If you win all the races (24 total, including four invitational races),
you compete against Sebulba for his ship, which also spouts flames at the
opposition (there always has to be one
intergalactic hellion in the bunch.) You
remember Sebulba? He was the podracing
pilot that looked like a cross between Joe
Camel and Amelia Earhart.
Like the action/adventure, Racer requires a
3D accelerator and performs best on a hefty
system like a P2 300 with a Voodoo 2
board. (Anything less is oh-so First Trilogy, if
you know what I mean.) The in-race insults
from aliens get annoying. And the game is too shortand way too easy in the
beginning levels.
But Racer will definitely have Star Wars fans glued to their keyboards, and
even the uninitiated will find the grueling turns, engine burns, and canyon
squirms to be a hot time at the old track tonight. Go pod racer, go!-- Lawrence Neves / GamePro
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